Not including DLC weapons, all weapon categories have four or fewer weapons to choose from except for rifles and submachine guns. Not only is the map variety insufficient, but the weapons are too. However, there are three other maps exclusive to war mode, but not everyone wants to play long matches at a time. There are only nine multiplayer maps (not including Carentan) in the game. Sledgehammer Games also flopped on variety in the game. While most gamers could forgive a few crashes at launch, the inconsistency shouldn’t last until December. As a multi-billion dollar company, Activision should have spent more on the servers. Sledgehammer Games and Activision should have anticipated the problem. Gamers lucky enough to access the multiplayer would still end up frustrated because they would regularly get disconnected and their progress wouldn’t count. When a new Call of Duty title launches, the servers usually tend to crash due to hundreds of thousands of players flooding the servers at once, but this year the problem has been particularly bad, making WWII one of the worst launches ever for Call of Duty. Nonetheless, many fans are turning away from the game because Sledgehammer is failing to provide stability, variety, and balanced gameplay. However, for this installment of the venerated series Sledgehammer Games took Call of Duty back to its roots to attempt to win back long-time players and attract newcomers. Call of Duty WWII’s multiplayer has lacked enjoyment for fans who have played the franchise for years.
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